![]() This punishment is enough that even Zao’s in excess of 15km do not relish an engagement with a Republique. The faster reload (21 seconds) often catches cruisers in mid-turn and leads to citadels and penetrations. This ship was designed to punish cruisers who like to maneuver and get greedy in between shots against battleships. ![]() When I think about what the Republique should be targeting, I am convinced that the top priority is cruisers. Yet for all of this, it has strengths in accuracy, a strong rate of fire, and speed. It has a relatively smaller health pool (well Conqueror has it beat), less guns, and worse still, the guns it does possess are not even the largest caliber in the game. The Republique is a unique ship when compared to other Tier X battleships. However, much like the rapier, it is about finesse and less about brawn, and in such instances can be easily broken. Like the rapier, the Republique is a light and nimble weapon, fast and agile, delivering pinpoint but critically damaging blows consistently. It is not a medieval instrument of savagery such as a claymore, but a precise thrusting weapon, designed to punch holes in the enemy fleet formations and strategies, enabling exploitation by other fleet vessels. The Republique is the rapier of Tier X battleships. How to Republique (Tier X French Battleship)
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